package com.TetrisII.model;

import com.TetrisII.entities.Shape;
/**
 * 基本方块之一
 * @author Administrator
 *
 */
public class TShape extends Shape {
	private int[][] tShape = new int[][] { { 0, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
			{ 0, 1, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 }, { 1, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
			{ 0, 1, 0, 0, 0, 1, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0 } };

	public TShape() {
		setShapes(tShape);
	}
}
